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   <div id="projectname">3dchess
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   <div id="projectbrief">Basic chess application with OpenGL graphics and AI</div>
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<div class="textblock">Here is a list of all documented class members with links to the class documentation for each member:</div>

<h3><a class="anchor" id="index_i"></a>- i -</h3><ul>
<li>importer
: <a class="el" href="class_assimp_helper.html#a49d582abcfbe7f0438ec79e4fd7485c4">AssimpHelper</a>
</li>
<li>importScene()
: <a class="el" href="class_assimp_helper.html#a92ff10f369abfb740dce8e88b5e23124">AssimpHelper</a>
</li>
<li>inBoundingBox()
: <a class="el" href="class_menu2_d_item.html#af42943fdc11402f188cfd6cd4166ffbe">Menu2DItem</a>
</li>
<li>IncrementalMaterialAndPSTEvaluator()
: <a class="el" href="class_incremental_material_and_p_s_t_evaluator.html#a793bd04f961d0937c858378b6a77ef27">IncrementalMaterialAndPSTEvaluator</a>
</li>
<li>init()
: <a class="el" href="class_game_state.html#aa850839f1d8c80b185c3ba944a2c95fd">GameState</a>
, <a class="el" href="class_gui_window.html#af4861b154f7de8eb429aca94e22ea3a0">GuiWindow</a>
</li>
<li>initAnimationHelpers()
: <a class="el" href="class_game_play.html#afd53f5e1f41821e947ad68d6f008a379">GamePlay</a>
</li>
<li>initBitBoards()
: <a class="el" href="class_chess_board.html#aa66fd0c22576fb2fd1ba3fe5a0b5793f">ChessBoard</a>
</li>
<li>initCamera()
: <a class="el" href="class_game_play.html#a541015f965135235c8b17e704908eef0">GamePlay</a>
</li>
<li>initCapturedPieces()
: <a class="el" href="class_game_play.html#a2984d942ffee50a5c1911a0bce9294d9">GamePlay</a>
</li>
<li>initChessSet()
: <a class="el" href="class_game_play.html#a9e52fde6bab37c0d3dbb6394d7219c82">GamePlay</a>
</li>
<li>initFlags()
: <a class="el" href="class_turn_generator.html#a901a67974d00f2dae1ba4bb41125c182">TurnGenerator</a>
</li>
<li>initGameLogic()
: <a class="el" href="class_game_play.html#a8e7a86f69d354aec784c8b79a7bcc5c2">GamePlay</a>
</li>
<li>initialGameStateFEN
: <a class="el" href="class_game_configuration.html#a83a698e666fe190d7fa5f5f7d9220533">GameConfiguration</a>
</li>
<li>initLighting()
: <a class="el" href="class_game_play.html#ac0d63c746a0fa07b9c29aaa9795e4a21">GamePlay</a>
</li>
<li>initMenuPause()
: <a class="el" href="class_game_play.html#a17cf0810ad681633a3ff67def789bc85">GamePlay</a>
</li>
<li>initMenuSaveGame()
: <a class="el" href="class_game_play.html#a53238b9aad252b32ed4bece1992432d3">GamePlay</a>
</li>
<li>initMessageBox()
: <a class="el" href="class_game_play.html#ae7d4ceb1d99b0d5cd8e81edf4623822f">GamePlay</a>
</li>
<li>initPieceCounters()
: <a class="el" href="class_game_play.html#a21dced2f42338f59198c44a84e3f151a">GamePlay</a>
</li>
<li>initPlayers()
: <a class="el" href="class_game_play.html#ac76b49dd34751135cd885367c5defe4f">GamePlay</a>
</li>
<li>InternalState
: <a class="el" href="class_chess_set.html#a19081a283e108cf308fb52ee4d45b837">ChessSet</a>
, <a class="el" href="class_game_play.html#a74b1558e794d5ae8e60381c33111f05f">GamePlay</a>
</li>
<li>isDrawDueTo50MovesRule()
: <a class="el" href="class_chess_board.html#a33bf2bb0050730099562e962d69f2419">ChessBoard</a>
, <a class="el" href="class_game_state.html#a112f6b5f422a4833ed1c6808fbe95267">GameState</a>
</li>
<li>isExactBound()
: <a class="el" href="struct_transposition_table_entry.html#a5fea59cb84e19fb9b45c2c96dbcb9e20">TranspositionTableEntry</a>
</li>
<li>isFullscreen()
: <a class="el" href="class_gui_window.html#ae1b51dc695ba5a482bcf9ddd9b92fd01">GuiWindow</a>
</li>
<li>isGameOver()
: <a class="el" href="class_abstract_game_logic.html#a1acbb3bc5df48339c44c57075d9eb680">AbstractGameLogic</a>
, <a class="el" href="class_chess_board.html#a7075b709c7cf0062bcbd3df8fc43f98d">ChessBoard</a>
, <a class="el" href="class_game_logic.html#a6c26b311430837d51cc7696c8094abbc">GameLogic</a>
, <a class="el" href="class_game_state.html#a6c37ae37802e9ffbc85b0a7f8e3c16c1">GameState</a>
</li>
<li>isLowerBound()
: <a class="el" href="struct_transposition_table_entry.html#af4d10e093c28cea9ea3ef591e4ca6750">TranspositionTableEntry</a>
</li>
<li>isPolyglotEnPassant()
: <a class="el" href="class_incremental_zobrist_hasher.html#a28342fd890fd5a8d49714fdbe0d5704d">IncrementalZobristHasher</a>
</li>
<li>isStalemate()
: <a class="el" href="class_chess_board.html#ac4a6c01a3e1a0109e135848898025be7">ChessBoard</a>
</li>
<li>isUpperBound()
: <a class="el" href="struct_transposition_table_entry.html#a7453a556508362b954ac9af3bf77fc66">TranspositionTableEntry</a>
</li>
<li>isVictoryCertain()
: <a class="el" href="struct_negamax_result.html#ae379f4adbb195c5e48c10b583474b447">NegamaxResult</a>
</li>
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